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Spatial Computing

Spatial Computing involves the interaction between computers and the physical world, enabling devices to understand, interpret, and respond to spatial relationships and the environment.

Description

Spatial Computing involves the interaction between computers and the physical world, enabling devices to understand, interpret, and respond to spatial relationships and the environment. It encompasses technologies like Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) to create immersive experiences that leverage spatial awareness. Spatial computing devices use sensors, cameras, and algorithms to map and interpret the surrounding space, enabling virtual objects to be anchored and interacted with in precise alignment with the real world. This technology empowers users to engage with digital content in a natural and intuitive manner, opening up possibilities for collaborative design, navigation, entertainment, and more.

With the proliferation and mainstream adoption of Spatial Computing being accelerated by the likes of Apple with their VisionPro headset, there is a wave of user-experience experts looking to optimize their 3D scenes as best as possible. Metalitix is a 3D analytics tool built for the age of spatial computing. The plug-and-play software can be integrated into a wide variety of 3D platforms and game engines, such as Unreal Engine, Unity, 8th Wall, PlayCanvas, Decentraland and more, and is able to deliver detailed understanding of user behaviour & engagement within 3D and immersive environments. For more information on Unreal Engine analytics, Unity Analytics, A-Frame Analytics and more, you can check out the 3D analytics platform at metalitix.com.

By AR.rocks